Diep
Female Otterfolk Housekeeper
She is an adult otterfolk with grey eyes and dark brown fur with grey fur on their face and chest.
Personality Traits: Mean, Upbeat, Personable.
Alignment: chaotic good.
She is a follower of Caspio. (CG)
Born: 768 AC (Age 32)
Orientation: Hetrosexual
Home: Baker's Masons
Settlement: Wragden
Mother: Thiere (Deceased)
Father: Shrulumeek (Deceased)
Siblings
- Reey - age 43 ♀
- Zeereep Baker - age 41 ♂
- Jululi - age 40 ♀
- Sheyetu - age 39 ♀
- Seay - age 36 ♀
- Feare - age 35 ♀
- Flulutu - age 30 ♀
- Flulumeek - age 27 ♂
- Pooma - age 27 ♀
- Teyelo - age 25 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 15 | 9 | 10 | 9 | 11 |
| +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Senses: Watervision
Actions:
- Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +2, Medicine +2
Abilities:
- Hold Breath. Diep can hold their breath for up to 30 minutes at a time.
- Bite. Diep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
Spoken Languages: Otterese, Common, Halfling (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 2 gp 7 sp 8 cp | Money Pouch | Diep's money pouch. It has 26 sp and 18 cp in it. | ⅞ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 4 | Rusty nail | A rusty old nail. | ||
| 1 | 2 gp | Shovel | 5 lbs. |