Cotmarrus Grace

Male Longfoot Housekeeper

He is an adult longfoot with grey eyes, a shaved head, bushy sideburns, and light brown skin.

Personality Traits: Jumpy, Serious, Impatient.

Alignment: chaotic neutral.

He is a follower of Caspio. (CG)

Born: 780 AC (Age 20)

Orientation: Hetrosexual

Home: Samin's Jewellers

Settlement: Eglaworth

Mother: Samin Grace

Father: Marmand Grace (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 10 9 9 7
-2 +1 -1

ACHPPassive
Perception
Speed
11 4 10 25 ft.

Alignment: chaotic neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +2

Abilities:

  • Lucky. When Cotmarrus rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Cotmarrus has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Cotmarrus can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 Doodles Some scribblings on a small scrap of paper.
1 2 gp Holy Symbol (Caspio) A holy symbol in the shape of a signpost.
1 1 sp 5 cp Jagged tooth necklace The tooth from a large predator, strung on a leather chord.
1 5 sp 8 cp Money Pouch Cotmarrus' money pouch. It has 3 sp and 28 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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