Moroob Stiles

Male Halfling Housekeeper

He is an adult halfling with amber eyes, long flowing dark-brown hair, bushy sideburns, and medium brown skin.

Personality Traits: Jumpy, Responsible.

Alignment: chaotic good.

He is a follower of Marlon. (NG)

Born: 771 AC (Age 29)

Orientation: Hetrosexual

Home: Savalot's Local Furriers

Settlement: Eglaworth

Mother: Cameosa Stiles

Father: Caracuc Stiles

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 11 9 9 12
-2 +1 +1

ACHPPassive
Perception
Speed
11 4 10 25 ft.

Alignment: chaotic good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0

Abilities:

  • Lucky. When Moroob rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Moroob has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Moroob can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 A matchbook A matchbook containing 10 matches.
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 1 gp 4 sp 3 cp Money Pouch Moroob's money pouch. It has 12 sp and 23 cp in it. ¾ lb.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.
1 10 gp Rope, silk (50 feet) Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check. 5 lbs.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

Download as Fantasy Grounds NPC

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