Caleb Martin
Male Tiefling Adventurer
He is an adult tiefling with golden eyes (behind a pair of spectacles), light-brown hair in braids, bushy sideburns, and red skin. He has curved horns.
Personality Traits: Extroverted, Serious, Responsible.
Alignment: chaotic neutral.
He is a follower of Caspio. (CG)
Born: 765 AC (Age 35)
Orientation: Hetrosexual
Home: None
Settlement: Southwich
Mother: Finduilasnel Bradley
Father: Alexander Martin (Deceased)
Siblings
- Pandra Bradley - age 40 ♀
- Beatrice Bradley - age 38 ♀
- Laurencius Martin - age 36 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 12 | 10 | 10 | 10 | 12 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 14 | 20 | 10 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- War pick. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Intimidation +3, Animal Handling +2
Abilities:
- Hellish Resistance. Caleb has resistance to fire damage.
- Action Surge. Once per day, Caleb can take an additional action on their turn.
- Infernal Legacy. Caleb knows the cantrip. Charisma is the spellcasting ability for this spell.
Spoken Languages: Common, Infernal, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 50 gp | Chain Shirt | Medium armour. Base AC: 13 + Dex modifier (max 2). | 20 lbs. |
| 1 | 5 gp | Emblem | A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. | |
| 1 | 3 gp 4 sp 8 cp | Money Pouch | Caleb's money pouch. It has 2 gp, 12 sp and 28 cp in it. | ⅞ lb. |
| 1 | Old pipe | A filthy old clay pipe. | ||
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |
| 1 | 5 gp | War pick | A Martial Melee weapon. 1d8 piercing damage. Range: 5. | 2 lbs. |