Eldihel
Female Elven Farm Hand
She is an adult elf with hazel eyes (behind a pair of spectacles), brown hair in a ponytail, and medium brown skin.
Personality Traits: Greedy, Daring, Personable.
Alignment: lawful neutral.
She is a follower of Solos. (LN)
Born: 365 AC (Age 435)
Orientation: Bisexual
Home: None
Settlement: Tetwich (immigrated from Lath Allitar)
Mother: Indaas the First (Deceased)
Father: Pengolhin the First
Siblings
- Salgandis the Second - age 445 ♂
- Varda - age 375 ♀
- Elagunor - age 273 ♂
- Galadhohin the First - age 224 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 13 | 9 | 11 | 10 | 10 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 6 | 10 | 30 ft. |
Alignment: lawful neutral
Size: Medium
Senses: Darkvision
Actions:
- Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Animal Handling +2, Nature +2
Abilities:
- Fey Ancestry. Eldihel has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | Dice | common | A standard six-sided die. | ||
| 1 | 50 gp | Draft Horse | common | ||
| 1 | 5 gp | Gold signet ring | common | A gold band, shaped with flat section embossed with the eldihel family crest. | |
| 1 | 2 gp | Holy Symbol (Solos) | common | A holy symbol in the shape of an icosahedron. | |
| 1 | 840 gp | Imp-powered encryptex | uncommon |
This device is operated by 26 buttons, one for each common letter. One enters a pass-code first, then the message. As the message is entered the encrypted version is provided via a large dial. The same process is used to decrypt an existing message. Messages encrypted this way are almost impossible to crack, save by magical means. The encryptex is powered by a tiny imp. The magical creature is not pleased about this, can only be coaxed in to action for a total of one hour each day, and is likely to complain the whole time. Should the imp ever escape, it will probably seek vengeance on it's former master. (See SRD for monster stats: Devil, Imp) While trapped, the imp is unable to use any of it's Special Traits or Actions. |
|
| 1 | 9 sp 9 cp | Money Pouch | common | Eldihel's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |
| 1 | 15 gp 3 sp 5 cp | Pair of Quartz encrusted shoulder clasps | common | An pair of elaborate gilded copper shoulder clasps, with 11 small quartz stones between them. | |
| 1 | 1 gp | Sickle | common | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |