Orarvi son of Thráin
Male Dwarven Arch-Druid
He is an adult dwarf with hazel eyes, blond hair in a ponytail, a big bushy beard, and medium brown skin.
Personality Traits: Dull.
Alignment: chaotic good.
He is a follower of Gaia. (CN)
Born: 698 AC (Age 102)
Orientation: Hetrosexual
Home: Son of Thráin's Local Apothecary
Settlement: Rhyolitedeep
Spouse: Freráin Leadcarter
Mother: Bombrór Copperforger
Father: Thráin son of Orarvi
Children
- Kimdin son of Orarvi - age 37 ♂
- Bodundin Leadcarter - age 30 ♀
- Kimalin son of Orarvi - age 9 ♂
Siblings
- Flurin Copperforger - age 60 ♀
- Óiadur Copperforger - age 47 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 11 | 10 | 12 | 14 | 11 | 11 |
| +1 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 40 | 12 | 25 ft. |
Alignment: chaotic good
Size: Medium
Senses: Darkvision
Actions:
- Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +5, Medicine +5
Abilities:
- Dwarven Resilience. Orarvi has advantage on saving throws against poison, and they have resistance against poison damage.
- Wild Shape. Orarvi can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Orarvi is a spellcaster. His spellcasting ability is wis (spell save DC 13, +5 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(4 slots):
-
2nd-level
(2 slots):
Spoken Languages: Dwarvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Door Key | The key to Son of Thráin's Local Apothecary. | ||
| 1 | Empty bottle | An empty bottle that once contained a beverage. | ||
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 2 sp 4 cp | Money Pouch | Orarvi's money pouch. It has 1 sp and 14 cp in it. | ⁵⁄₁₆ lb. |
| 1 | 2 gp | Ornate Key | An ornate key with "Freráin" engraved on it. The dwarven equivalent of a wedding ring. | |
| 1 | 5 gp | Padded | Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. | 8 lbs. |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |