Peregrnor Barber

Male Halfling Cobbler

He is an adult halfling with green eyes, short light-brown hair in a side parting, bushy sideburns, and light brown skin.

Personality Traits: Tolerant, Evasive.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 773 AC (Age 27)

Orientation: Hetrosexual

Home: Schaffer's Cobblers

Settlement: Amineville

Spouse: Melbase Barber

Mother: Mimosaot Barber

Father: Gormadoclo Barber

Siblings

Statistics

STRDEXCONWISINTCHR
10 13 9 8 8 10
+1 -1 -1

ACHPPassive
Perception
Speed
11 6 9 25 ft.

Alignment: chaotic neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +2

Abilities:

  • Lucky. When Peregrnor rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Peregrnor has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Peregrnor can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 3 gp 2 sp 5 cp A solid electrum neck ring A chorded electrum band, with a loop clasp, worn around the neck.
1 5 gp Cobbler's tools These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 5 lbs.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Melbase" engraved on the inside.
1 1 gp 2 sp 9 cp Money Pouch Peregrnor's money pouch. It has 1 gp, 2 sp and 9 cp in it. ¼ lb.
1 100 gp Poison, basic (vial) You can use the poison in this vial to coat one slashing or piercing weapon or up to three pieces of ammunition. Applying the poison takes an action. A creature hit by the poisoned weapon or ammunition must make a DC 10 Constitution saving throw or take 1d4 poison damage. Once applied, the poison retains potency for 1 minute before drying.
1 Twine A short length of twine. Just a few foot long.

Download as Fantasy Grounds NPC

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