Novice Bellisima Day-Boyd
Female Halfling Cleric
She is an adult halfling with brown eyes, long flowing black hair, and dark brown skin.
Personality Traits: Tense, Shy, Evasive.
Alignment: chaotic good.
She is a follower of Gaia. (CN)
Born: 737 AC (Age 63)
Orientation: Hetrosexual
Home: Temple of Gaia
Settlement: Amineville
Mother: Bessey Day-Boyd (Deceased)
Father: Faithful Anchogar Day-Boyd
Siblings
- Caramarane Frederick - age 82 ♀
- Griffcca Day-Boyd - age 79 ♂
- Patron Elanoara Day-Boyd - age 74 ♀
- Faithful Robinll Day-Boyd - age 67 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 12 | 9 | 9 | 10 | 10 |
| +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 15 | 12 | 10 | 25 ft. |
Alignment: chaotic good
Size: Small
Actions:
- Handaxe. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Handaxe. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Religion +2, Persuasion +2
Abilities:
- Lucky. When Bellisima rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Bellisima has advantage on saving throws against being frightened.
- Halfling Nimbleness. Bellisima can move through the space of any creature that is of a size larger than small.
- Spellcasting. Bellisima is a spellcaster. Her spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Halfling, Common, Elvish (basic)
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | Handaxe | A Simple Melee weapon. 1d6 slashing damage. Range: 5. (Thrown: 20/60.) Properties: Light, Thrown, Monk | 2 lbs. |
| 1 | 2 gp | Holy Symbol (Gaia) | A holy symbol in the shape of a tree. | |
| 1 | 20 gp 3 sp 3 cp | Money Pouch | Bellisima's money pouch. It has 20 gp, 1 sp and 23 cp in it. | ⅞ lb. |
| 1 | 50 gp | Poisoner's Kit | A poisoner's kit includes the vials, chemicals, and other equipment necessary for the creation of poisons. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to craft or use poisons. | 2 lbs. |
| 1 | 50 gp | Scale Mail | Medium armour. Base AC: 14 + Dex modifier (max 2). Gives disadvantage to stealth checks. | 45 lbs. |