Dáiis Aelvo

Male Elven Seaman

He is an adult elf with brown eyes, auburn hair in braids, a clean shaven face, and black skin.

Personality Traits: Upbeat, Jovial.

Alignment: neutral.

Born: 630 AC (Age 170)

Orientation: Hetrosexual

Home: None

Settlement: Alreshead (immigrated from Brownbourne)

Spouse: Celebrinnde Ilnathahen (Deceased)

Mother: Urweoth Elororil

Father: Tatith Aelvo

Siblings

Statistics

STRDEXCONWISINTCHR
8 13 12 9 13 10
-1 +1 +1 +1

ACHPPassive
Perception
Speed
12 9 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Cutlass. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Acrobatics +3, Deception +2

Abilities:

  • Fey Ancestry. Dáiis has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Sea-Legs. Dáiis has advantage on dexterity saves while sailing.

Spoken Languages: Common, Elvish, Otterese

Inventory

Quantity Value Item Rarity Description Weight
1 6 gp "Leaches: How and When To Use Them" common By Doe Green

A guide to using leaches to treat all kinds of sickness. Entirely incorrect.
5 lbs.
1 1 cp A bracelet common A cord of platted leather with a small number of pewter beads.
1 A matchbook common A matchbook containing 4 matches.
1 25 gp Cutlass common A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
4 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Negotiable Disappearing silver fortune penny uncommon This silver penny has the crest of Geflus on one side, and is blank on the other. When you flip it, the next attack roll, ability check or saving throw you make is with advantage. This property cannot be used again until after a long rest. After each use the GM should roll a d20. On a 1, the coin goes missing the next time it is stowed away.
1 8 cp Large pewter ear hoops common A pair of large pewter hoop earrings.
1 1 gp 9 sp 1 cp Money Pouch common Dáiis' money pouch. It has 19 sp and 1 cp in it. ⅜ lb.
1 25 gp Navigator's tools common This set of instruments is used for navigation at sea. Proficiency with navigator's tools lets you chart a ship's course and follow navigation charts. In addition, these tools allow you to add your proficiency bonus to any ability check you make to avoid getting lost at sea. 2 lbs.
1 5 gp Padded common Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.

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