Albinus Snyder

Male Human Veteran Adventurer

He is an adult human with amber eyes, long curly black hair, a clean shaven face, and dark brown skin.

Personality Traits: Tired, Personable.

Alignment: neutral evil.

He is a follower of Vastra. (NE)

Born: 780 AC (Age 20)

Orientation: Homosexual

Home: Adventurer's Guild Hall

Settlement: Sheerbrough

Mother: Ruth Snyder

Father: Herbert Snyder

Siblings

Statistics

STRDEXCONWISINTCHR
11 9 9 10 7 9
-1

ACHPPassive
Perception
Speed
14 40 10 30 ft.

Alignment: neutral evil

Size: Medium

Actions:

  • Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortbow. Ranged Weapon Attack: +3 to hit, range 80 / 320 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Animal Handling +3, History +2

Abilities:

  • Action Surge. Once per day, Albinus can take an additional action on their turn.
  • Multiattack. Albinus attacks twice.

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 A short pencil A short pencil.
1 5 sp Clothes, common 3 lbs.
1 2 gp Holy Symbol (Vastra) A holy symbol in the shape of a coin.
1 25 gp Holy water (flask) As an action, you can splash the contents of this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. In either case, make a ranged attack against a target creature, treating the holy water as an improvised weapon. If the target is a fiend or undead, it takes 2d6 radiant damage. A cleric or paladin may create holy water by performing a special ritual. The ritual takes 1 hour to perform, uses 25 gp worth of powdered silver, and requires the caster to expend a 1st-level spell slot. 1 lb.
1 4 gp 5 sp 5 cp Money Pouch Albinus' money pouch. It has 4 gp, 5 sp and 5 cp in it. ¼ lb.
1 30 gp Ring Mail Heavy armour. Base AC: 14. Gives disadvantage to stealth checks. 40 lbs.
1 25 gp Shortbow A Simple Ranged weapon. 1d6 piercing damage. Range: 80/320. Properties: Ammunition, Two-Handed 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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