Ardadel Sanford
Female Elven Veteran Adventurer
She is an adult elf with grey eyes, short brown hair in a side parting, and light brown skin.
Personality Traits: Optimistic, Responsible.
Alignment: neutral.
Born: 658 AC (Age 141)
Orientation: Hetrosexual
Home: Adventurer's Guild Hall
Settlement: Birtdon (immigrated from Amrodon)
Spouse: Samuel Sanford (Deceased)
Mother: Elenwain Elenwiel Chaaddri
Father: Peng Thelionim Nightclong
Siblings
- Indaiel Chaaddri - age 161 ♀
- Galmotdir Nightclong - age 107 ♂
- Salgain Nightclong - age 29 ♂
Half-Siblings (Father's Side)
- Finduain Elberir Chaaddri - age 271 ♀
- Idrileth Rielwen Chaaddri - age 241 ♀
- Patron Nimrodas Eiliniel Chaaddri - age 217 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 14 | 13 | 12 | 11 | 10 | 12 |
| +2 | +1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 16 | 44 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +5 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Musket. Ranged Weapon Attack: +4 to hit, range 40 / 120 ft., one target. Hit: 1d12 piercing damage.
- Unarmed Strike. Melee Attack: +5 to hit, reach 5 ft., one target. Hit: 3 bludgeoning damage.
Skills: Perception +3, Acrobatics +4, Animal Handling +3
Abilities:
- Fey Ancestry. Ardadel has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Action Surge. Once per day, Ardadel can take an additional action on their turn.
- Multiattack. Ardadel attacks twice.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | "Our right duty" |
By Turbertus Bristol the 2nd Not a particularly famous book, yet thought provoking. |
5 lbs. |
| 1 | 10 gp | "Spellships: 4 - The New World" |
By Gus Newman A book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes fly their spellship so far in to the sky that they find a brand new world and with it new threats. |
5 lbs. |
| 1 | A short pencil | A short pencil. | ||
| 1 | 75 gp | Chain Mail | Heavy armour. Base AC: 16. Requires Str 13 to wear. Gives disadvantage to stealth checks. | 55 lbs. |
| 1 | 25 gp | Disguise Kit | This pouch of cosmetics, hair dye, and small props lets you create disguises that change your physical appearance. Proficiency with this kit lets you add your proficiency bonus to any ability checks you make to create a visual disguise. | 3 lbs. |
| 1 | 12 gp 5 sp 9 cp | Grandiose Quartz necklace | A pewter necklace, with a string of 10 small quartz gems. | |
| 1 | 2 gp 4 sp 8 cp | Money Pouch | Ardadel's money pouch. It has 23 sp and 18 cp in it. | ⅞ lb. |
| 1 | 250 gp | Musket | A Firearm weapon. 1d12 piercing damage. Range: 40/120. Properties: Ammunition, Loading, Two-handed, Unreliable | 3 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |