Quenlonel Galatir Meadowwaee

Male Elven Housekeeper

He is an adult elf with one silver eye (his right is covered by an eye-patch), balding red hair, a clean shaven face, and light pink skin.

Personality Traits: Irritable, Responsible.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 490 AC (Age 310)

Orientation: Hetrosexual

Home: Meadowwaee's Saddlers and Harness-Makers

Settlement: Amrodon

Mother: Eledhwoth Aredhelas Faeronrel (Deceased)

Father: Iminyon Indisil Meadowwaee (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 10 9 8 8
-2 +2 -1 -1

ACHPPassive
Perception
Speed
12 4 10 30 ft.

Alignment: neutral good

Size: Medium

Senses: Darkvision

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Insight +2

Abilities:

  • Fey Ancestry. Quenlonel has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 5 gp "Some happy quest" By Poor Pleenpup

Not a particularly famous book, but entertaining none the less.
5 lbs.
1 8 gp "Spellships: 1 - The Moon City" (Dog-eared) By Gus Newman

The first book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the protagonists meet during a adventure set in a city on the moon.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 10 gp "Spellships: 2 - The Victory" By Gus Newman

A book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes win their own spellship - "The Victory", after saving some moon-folk.
5 lbs.
1 2 gp "Spellships: 4 - The New World" (Ruined) By Gus Newman

A book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes fly their spellship so far in to the sky that they find a brand new world and with it new threats.

The book is in terrible condition. It's bent out of shape and pages are missing.
5 lbs.
1 10 gp "Spellships: 5 - The Final Voyage" By Gus Newman

The final book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes attempt to find their way back home while battling hostile ships.
5 lbs.
1 10 gp "The missing jewel" By Induilawen

Detective fiction. The fabulous jewel of an heiress is stolen. Famed elven watchwoman Celeel Clue must recover the gem, while untangling a chilling conspiracy.
5 lbs.
1 2 cp Broom A well used broom.
1 Child's drawing A child's drawing of a fish.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 3 sp 3 cp Money Pouch Quenlonel's money pouch. It has 2 sp and 13 cp in it. ⁵⁄₁₆ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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