Pleyere Proonapup
Female Otterfolk Arch-Druid's Apprentice
She is an adolescent otterfolk with black eyes and grey fur with brown streaks.
Personality Traits: Irritable, Shy, Responsible.
Alignment: neutral.
Born: 793 AC (Age 7)
Orientation: Hetrosexual
Home: Semeek's Occult Apothecary
Settlement: Heden
Mother: Proona Kealipup
Father: Cheakol Khoomapup
Siblings
- Preen Proonapup - age 14 ♀
- Deatu Proonapup - age 14 ♀
- Trainee Officer Wheer Proonapup - age 14 ♂
- Wheema Proonapup - age 12 ♀
- Shean Proonapup - age 9 ♀
- Keyer Proonapup - age 7 ♂
- Drulukol Proonapup - age 5 ♂
- Sulukol Proonapup - age 3 ♂
- Wheela Proonapup - age 0 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 9 | 12 | 9 | 12 |
| -2 | +2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 16 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Watervision
Actions:
- Spear. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
- Spear. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Spear. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Athletics +0, Perception +3, Animal Handling +3
Abilities:
- Hold Breath. Pleyere can hold their breath for up to 30 minutes at a time.
- Bite. Pleyere can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
- Wild Shape. Pleyere can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Pleyere is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Otterese, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 5 gp | Healer's Kit | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 2 gp 3 sp 7 cp | Money Pouch | Pleyere's money pouch. It has 22 sp and 17 cp in it. | ¾ lb. |
| 1 | 25 gp | Scimitar | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 1 gp | Spear | A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk | 3 lbs. |
| 1 | 5 gp | Wooden staff | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 4 lbs. |