Alva Benedict

Male Human Housekeeper

He is an adult human with amber eyes, very short dyed auburn hair, a clean shaven face, and medium brown skin.

Personality Traits: Extroverted, Impatient.

Alignment: lawful neutral.

He is a follower of Gaia. (CN)

Born: 757 AC (Age 42)

Orientation: Hetrosexual

Home: Emerson's Handmade Cobblers

Settlement: Ludgershead (immigrated from Annaville)

Spouse: Gonilda Holland-Weeks

Mother: Charity Benedict (Deceased)

Father: Albert Benedict (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
8 13 10 10 9 10
-1 +1

ACHPPassive
Perception
Speed
11 4 10 30 ft.

Alignment: lawful neutral

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Persuasion +2

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Gonilda" engraved on the inside.
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 10 gp Lock A key is provided with the lock. Without the key, a creature proficient with thieves' tools can pick this lock with a successful DC 15 Dexterity check. Your GM may decide that better locks are available for higher prices. 1 lb.
1 9 sp 1 cp Money Pouch Alva's money pouch. It has 7 sp and 21 cp in it. ½ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
4 Rusty nail A rusty old nail.

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