Osmundus Emerson-Roberson

Male Human Housekeeper

He is an adult human with blue eyes, short light-brown hair, a clean shaven face, and light brown skin.

Personality Traits: Daring, Kind.

Alignment: chaotic good.

He is a follower of Gaia. (CN)

Born: 752 AC (Age 47)

Orientation: Hetrosexual

Home: Vegetable Garden

Settlement: Marrostead (immigrated from Annaville)

Spouse: Eglantda Emerson-Roberson

Mother: Mellayst Emerson-Roberson (Deceased)

Father: Walterus Emerson-Roberson (Deceased)

Children

Siblings

Statistics

STRDEXCONWISINTCHR
9 11 10 12 9 9
+1

ACHPPassive
Perception
Speed
10 4 11 30 ft.

Alignment: chaotic good

Size: Medium

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: History +2

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 1 cp Candle For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Eglantda" engraved on the inside.
1 Handkerchief A small square of cloth with Osmundus stitched in one corner.
1 2 gp Holy Symbol (Gaia) A holy symbol in the shape of a tree.
1 4 sp Large silver ear hoop A large silver hoop earring.
1 3 sp 7 cp Money Pouch Osmundus' money pouch. It has 2 sp and 17 cp in it. ⅜ lb.
1 3 cp Mop A used mop, made of course strings of formally white yarn.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 5 sp Rations (1 day) Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts. 2 lbs.

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