Tiemeep Reatupup

Male Otterfolk Housekeeper

He is an adult otterfolk with grey eyes (behind a pair of spectacles) and light brown fur with grey stripes.

Personality Traits: Cautious, Candid, Unperturbed.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 781 AC (Age 19)

Orientation: Hetrosexual

Home: Frog Pond

Settlement: Soutpden

Mother: Reatu Thrienapup

Father: Sereep Foolapup

Siblings

Statistics

STRDEXCONWISINTCHR
9 12 10 10 12 9
+1 +1

ACHPPassive
Perception
Speed
11 4 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Watervision

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2, Insight +2

Abilities:

  • Hold Breath. Tiemeep can hold their breath for up to 30 minutes at a time.
  • Bite. Tiemeep can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 8 gp "Battle Tactics of The Great Faction War" (Dog-eared) By Lóhal, daughter of Tharóin

This book details some of the battle tactics in use during the great war. While centuries old, there is still wisdom to be found.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 5 gp "That beautiful mystery" By Dinah Westfall

Not a particularly famous book and unintentionally funny.
5 lbs.
2 1 sp 3 cp A bracelet A cord of platted leather with a small number of electrum beads.
1 5 cp Bucket 2 lbs.
2 Chewed gum A piece of chewed gum.
1 Empty bottle An empty bottle that once contained a beverage.
1 6 sp 7 cp Money Pouch Tiemeep's money pouch. It has 6 sp and 7 cp in it. ¼ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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