Celedoc Lincoln-Hartman

Male Longfoot Housekeeper

He is an adult longfoot with grey eyes, strawberry hair in a bun, a clean shaven face, and pale white skin.

Personality Traits: Jumpy, Jovial, Shy.

Alignment: chaotic good.

He is a follower of Solina. (LG)

Born: 771 AC (Age 29)

Orientation: Hetrosexual

Home: Vegetable Garden

Settlement: Essashire

Mother: Iuliana Lincoln-Hartman (Deceased)

Father: Eruga Hartman

Siblings

Statistics

STRDEXCONWISINTCHR
10 11 9 11 11 10

ACHPPassive
Perception
Speed
10 4 10 25 ft.

Alignment: chaotic good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2

Abilities:

  • Lucky. When Celedoc rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Celedoc has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Celedoc can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 10 gp "Wines of Ataland" By Webb Oldchest Korort Ebnint Cloudy Pandorane

A geographical guide to the various wineries in Ataland. Also includes the author's reviews of their offerings. The first work of it's type and de facto definitive word on the topic.
5 lbs.
1 2 gp Crowbar Using a crowbar grants advantage to Strength checks where the crowbar's leverage can be applied. 5 lbs.
1 16 gp 8 sp Elaborate Quartz broach An elaborate silver broach, with a 6 medium quartz gems inset.
1 3 gp Electrum chain bracelet A short chain of tiny electrum links.
1 2 gp Holy Symbol (Solina) A holy symbol in the shape of a lamp.
1 5 sp 8 cp Money Pouch Celedoc's money pouch. It has 3 sp and 28 cp in it. ⅝ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Pouch of mint A small pouch containing dried mint. It has lost its potency.
1 2 gp Tent, two-person A simple and portable canvas shelter, a tent sleeps two. 20 lbs.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

Download as Fantasy Grounds NPC

Send Feedback