Isenim Cox
Male Halfling
He is an elderly halfling with amber eyes, balding silver hair, a clean shaven face, and light pink skin.
Personality Traits: Upbeat.
Alignment: lawful good.
He is a follower of Solina. (LG)
Born: 697 AC (Age 104)
Orientation: Hetrosexual
Home: Potato Field
Settlement: Essashire
Spouse: Belliina Cox (Deceased)
Mother: Caramnd Kenney-Cox (Deceased)
Father: Goodwisic Kenney-Cox (Deceased)
Children
- Goodwisic Cox - age 65 ♂
Siblings
- Jessura Kelly - age 103 ♀
- Tombarigo Cox - age 87 ♂
- Gulas Berry-Cox - age 80 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 14 | 9 | 10 | 8 | 10 |
| +2 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 25 ft. |
Alignment: lawful good
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +4
Abilities:
- Lucky. When Isenim rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Isenim has advantage on saving throws against being frightened.
- Halfling Nimbleness. Isenim can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 12 gp 5 sp | "Songs that make you cry" (Mint) |
By Edward Zephier Contains lyrics and musical notation for many melancholic bard songs. Includes "I lost her", "The place far away", and "I'm sorry". The book is in mint condition. |
5 lbs. |
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 6 cp | Ginger | A root traditionally used to treat achy muscles and stiff joints. Can be chewed or brewed in to a tea. | ¹⁄₁₆ lb. |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Belliina" engraved on the inside. | |
| 1 | 4 sp 1 cp | Money Pouch | Isenim's money pouch. It has 3 sp and 11 cp in it. | ¼ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | Twine | A short length of twine. Just a few foot long. |