Muriel Dow

Female Human Arch-Druid's Apprentice

She is an adolescent human with brown eyes, long styled black hair, and black skin.

Personality Traits: Impatient, Personable, Daring.

Alignment: chaotic neutral.

Born: 786 AC (Age 14)

Orientation: Hetrosexual

Home: Gerald's Mysterious Apothecary

Settlement: Shoegrave

Mother: Lucia Dow

Father: Ernest Dow

Siblings

Half-Siblings (Mother's Side)

Statistics

STRDEXCONWISINTCHR
11 11 9 13 12 9
+1 +1

ACHPPassive
Perception
Speed
11 16 11 30 ft.

Alignment: chaotic neutral

Size: Medium

Actions:

  • Javelin. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Javelin. Ranged Weapon Attack: +2 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Arcana +3, Insight +3

Abilities:

  • Wild Shape. Muriel can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Muriel is a spellcaster. Her spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common

Inventory

Quantity Value Item Description Weight
1 Chewed gum A piece of chewed gum.
1 1 sp Club A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk 2 lbs.
1 13 gp 3 cp Engraved Tourmaline ring A silver ring, with 1 small a tourmaline stone inset and fine engraving work.
1 5 sp Javelin A Simple Melee weapon. 1d6 piercing damage. Range: 5. (Thrown: 30/120.) Properties: Thrown, Monk 2 lbs.
1 2 gp 9 sp 2 cp Money Pouch Muriel's money pouch. It has 2 gp, 8 sp and 12 cp in it. ⁷⁄₁₆ lb.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 1 gp Robes 4 lbs.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

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