Amaratle Marks-Burrowgins

Female Halfling Housekeeper

She is an adult halfling with hazel eyes, long tied back brown hair, and medium brown skin.

Personality Traits: Tolerant, Kind.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 761 AC (Age 39)

Orientation: Hetrosexual

Home: Bolgefield-Marks' Manor

Settlement: Aldaham

Spouse: Brasng Marks-Burrowgins

Mother: Gildane Bolgefield-Marks (Deceased)

Father: Marrovar Bolgefield-Marks

Children

Statistics

STRDEXCONWISINTCHR
10 12 10 7 10 10
+1 -1

ACHPPassive
Perception
Speed
11 4 9 25 ft.

Alignment: chaotic good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Nature +2

Abilities:

  • Lucky. When Amaratle rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Amaratle has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Amaratle can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 2 cp Flask or tankard 1 lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Brasng" engraved on the inside.
1 Handkerchief A small square of cloth with Amaratle stitched in one corner.
1 2 gp Manacles These metal restraints can bind a Small or Medium creature. Escaping the manacles requires a successful DC 20 Dexterity check. Breaking them requires a successful DC 20 Strength check. Each set of manacles comes with one key. Without the key, a creature proficient with thieves' tools can pick the manacles' lock with a successful DC 15 Dexterity check. Manacles have 15 hit points. 6 lbs.
1 5 gp Mirror, steel ½ lb.
1 2 gp 6 sp 2 cp Money Pouch Amaratle's money pouch. It has 2 gp, 6 sp and 2 cp in it. ³⁄₁₆ lb.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

Download as Fantasy Grounds NPC

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