Dudoor Marks

Male Halfling Housekeeper

He is an adult halfling with hazel eyes, a dyed dark-brown quiff, bushy sideburns, and medium brown skin.

Personality Traits: Honest.

Alignment: lawful good.

He is a follower of Caspio. (CG)

Born: 725 AC (Age 75)

Orientation: Homosexual

Home: Maximel's Pastry Shop

Settlement: Aldaham

Spouse: Goodwac Marks (Deceased)

Mother: Maximel Mark

Father: Flambrasric Mark (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 11 11 12 9
-2 +1 +1

ACHPPassive
Perception
Speed
11 4 10 25 ft.

Alignment: lawful good

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Medicine +2

Abilities:

  • Lucky. When Dudoor rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Dudoor has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Dudoor can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 25 gp Book A book might contain poetry, historical accounts, information pertaining to a particular field of lore, diagrams and notes on gnomish contraptions, or just about anything else that can be represented using text or pictures. A book of spells is a spellbook (described later in this section). 5 lbs.
1 2 cp Flask or tankard 1 lb.
1 4 sp Money Pouch Dudoor's money pouch. It has 2 sp and 20 cp in it. ⁷⁄₁₆ lb.
1 3 cp Mop A used mop, made of course strings of formally white yarn.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 Pouch of thyme A small pouch containing dried thyme. It has lost its potency.

Download as Fantasy Grounds NPC

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