Addie Andrews

Female Human Bandit

She is an adult human with amber eyes, long dyed dark-brown hair tied back in a knot, and light brown skin.

Personality Traits: Introverted, Responsible, Evasive.

Alignment: neutral.

Born: 777 AC (Age 23)

Orientation: Homosexual

Home: None

Settlement: Bandit Camp (immigrated from Attleleigh)

Mother: Óiórói Andrews (Deceased)

Father: Luther Page-Brockhead (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
10 10 10 9 8 8
-1 -1

ACHPPassive
Perception
Speed
11 16 10 30 ft.

Alignment: neutral

Size: Medium

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +2, Stealth +2, Acrobatics +2

Abilities:

  • Sneak Attack. Once per turn, Addie can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Addie knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Common, Otterese

Inventory

Quantity Value Item Description Weight
4 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 3 gp 8 sp Money Pouch Addie's money pouch. It has 1 gp, 27 sp and 10 cp in it. ¾ lb.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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