Pandorina Barton
Female Halfling Housekeeper
She is an adult halfling with grey eyes, blond hair in a ponytail, and light pink skin.
Personality Traits: Mean.
Alignment: lawful neutral.
She is a follower of Solos. (LN)
Born: 746 AC (Age 54)
Orientation: Hetrosexual
Home: Vineyard
Settlement: Bowmaby
Spouse: Agolng Barton
Mother: Roseda Dye
Father: Foscotar Dye
Children
- Roseda Childs - age 30 ♀
- Pimpeks Dugsward - age 25 ♀
- Ilberardus Barton - age 20 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 9 | 12 | 11 | 10 | 11 | 8 |
| +1 | -1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 25 ft. |
Alignment: lawful neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: History +2
Abilities:
- Lucky. When Pandorina rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Pandorina has advantage on saving throws against being frightened.
- Halfling Nimbleness. Pandorina can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "What Not To Eat" |
By Anthiil What at first looks like a wilderness survival guide on closer inspection is reveals itself to be a poisoners handbook, packed with detailed and accurate information covering doses required to achieve different effects, from a mild tingle to a painful death. |
5 lbs. |
| 1 | 1 gp | Bedroll | 7 lbs. | |
| 2 | Button | A loose green button. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Agolng" engraved on the inside. | |
| 1 | 8 sp 8 cp | Money Pouch | Pandorina's money pouch. It has 8 sp and 8 cp in it. | ⁵⁄₁₆ lb. |
| 1 | 3 cp | Mop | A used mop, made of course strings of formally white yarn. | |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |