Selinna Longwort-Dugsward
Female Longfoot
She is an elderly longfoot with grey eyes, long flowing dyed auburn hair, and light pink skin.
Personality Traits: Responsible, Jovial, Mean.
Alignment: neutral.
Born: 728 AC (Age 72)
Orientation: Hetrosexual
Home: Maccgar's Monumental Sculptors
Settlement: Bingworth (immigrated from Bowmaby)
Spouse: Maccgar Longwort-Dugsward
Mother: Amanda Woodruff-Longwort (Deceased)
Father: Tangard Longwort (Deceased)
Children
- Robininth Dugsward-Woodruff - age 44 ♀
- Marro Longwort - age 39 ♂
Siblings
- Gildaan Woodruff - age 71 ♀
Half-Siblings (Father's Side)
- Porrogo Myers-Longwort - age 47 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 9 | 8 | 10 | 12 | 12 |
| -2 | -1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 10 | 3 | 10 | 25 ft. |
Alignment: neutral
Size: Small
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Investigation +3
Abilities:
- Lucky. When Selinna rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
- Brave. Selinna has advantage on saving throws against being frightened.
- Halfling Nimbleness. Selinna can move through the space of any creature that is of a size larger than small.
Spoken Languages: Halfling, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 gp | "Each enchanting day" |
By Kidáin Latespear Not a particularly famous book, but surprising to the end. |
5 lbs. |
| 1 | 5 cp | Bucket | 2 lbs. | |
| 1 | Fresh apple | A fresh apple. | ||
| 1 | 2 sp | Gardening Trowel | A sturdy trowel for tending to flowers and plants in the garden. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Maccgar" engraved on the inside. | |
| 1 | 1 gp 2 sp 8 cp | Money Pouch | Selinna's money pouch. It has 12 sp and 8 cp in it. | ⅜ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |