Selinna Longwort-Dugsward

Female Longfoot

She is an elderly longfoot with grey eyes, long flowing dyed auburn hair, and light pink skin.

Personality Traits: Responsible, Jovial, Mean.

Alignment: neutral.

Born: 728 AC (Age 72)

Orientation: Hetrosexual

Home: Maccgar's Monumental Sculptors

Settlement: Bingworth (immigrated from Bowmaby)

Spouse: Maccgar Longwort-Dugsward

Mother: Amanda Woodruff-Longwort (Deceased)

Father: Tangard Longwort (Deceased)

Children

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
6 9 8 10 12 12
-2 -1 +1 +1

ACHPPassive
Perception
Speed
10 3 10 25 ft.

Alignment: neutral

Size: Small

Actions:

  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Investigation +3

Abilities:

  • Lucky. When Selinna rolls a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
  • Brave. Selinna has advantage on saving throws against being frightened.
  • Halfling Nimbleness. Selinna can move through the space of any creature that is of a size larger than small.

Spoken Languages: Halfling, Common

Inventory

Quantity Value Item Description Weight
1 5 gp "Each enchanting day" By Kidáin Latespear

Not a particularly famous book, but surprising to the end.
5 lbs.
1 5 cp Bucket 2 lbs.
1 Fresh apple A fresh apple.
1 2 sp Gardening Trowel A sturdy trowel for tending to flowers and plants in the garden.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Maccgar" engraved on the inside.
1 1 gp 2 sp 8 cp Money Pouch Selinna's money pouch. It has 12 sp and 8 cp in it. ⅜ lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.

Download as Fantasy Grounds NPC

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