Mithin
Male Elven Housekeeper
He is an adolescent elf with grey eyes, dark-brown hair in braids, and light brown skin.
Personality Traits: Altruistic, Irritable, Reckless.
Alignment: neutral.
Born: 767 AC (Age 33)
Orientation: Hetrosexual
Home: Wheat Field
Settlement: Findelung
Mother: Elebrindadal the First
Father: Penloddor the First
Siblings
- Finwhor the Second - age 124 ♂
- Elebna - age 88 ♀
- Elebrdir - age 46 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 10 | 10 | 12 | 11 |
| -2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Persuasion +2
Abilities:
- Fey Ancestry. Mithin has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Rarity | Description | Weight |
|---|---|---|---|---|---|
| 1 | Child's drawing | common | A child's drawing of a fish. | ||
| 1 | Crumpled map | common | A crumpled map of a region, now unreadable. | ||
| 1 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 5 gp | Mirror, steel | common | ½ lb. | |
| 1 | 2 gp 4 sp | Money Pouch | common | Mithin's money pouch. It has 2 gp, 2 sp and 20 cp in it. | ½ lb. |
| 1 | 1 sp | Oil (flask) | common | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 16 gp 9 sp 5 cp | Pair of Quartz encrusted shoulder clasps | common | An pair of elaborate silver shoulder clasps, with 11 small quartz stones between them. | |
| 1 | 16 gp 5 sp | Quartz earring | uncommon | A gold earring, with a large quartz inset. |