Nerdaal Tinuvin Weston

Female Elven Housekeeper

She is an adult elf with brown eyes, short dark-brown hair, and medium brown skin.

Personality Traits: Daring, Mean, Impatient.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 672 AC (Age 128)

Orientation: Bisexual

Home: Weston's Discount Fishmongers

Settlement: Eldal Tortel

Spouse: Celedal Eldalon Ilstarsde

Mother: Galadin Elberri Weston

Father: Oropherdir Denetel Nightmrr

Children

Siblings

Statistics

STRDEXCONWISINTCHR
10 13 11 11 10 9
+1

ACHPPassive
Perception
Speed
11 4 10 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Persuasion +2

Abilities:

  • Fey Ancestry. Nerdaal has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 1 gp Cook's utensils These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Celedal Eldalon" engraved on the inside.
1 Handkerchief A small square of cloth with Nerdaal stitched in one corner.
1 2 gp Large electrum ear hoop A large electrum hoop earring.
1 1 cp Money Pouch Nerdaal's money pouch. It has 1 cp in it. 0 lb.
1 1 sp Oil (flask) Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. 1 lb.
1 15 gp 8 sp Splendid Quartz necklace A silver necklace, with 6 medium quartz gems hanging from it.
1 5 sp Tinderbox This small container holds flint, fire steel, and tinder (usually dry cloth soaked in light oil) used to kindle a fire. Using it to light a torch--or anything else with abundant, exposed fuel--takes an action. Lighting any other fire takes 1 minute. 1 lb.

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