Induihel Finduen Nhariel

Female Elven Poacher

She is an adult elf with copper eyes, black hair in braids, and medium brown skin.

Personality Traits: Hilarious.

Alignment: neutral good.

She is a follower of Marlon. (NG)

Born: 635 AC (Age 165)

Orientation: Hetrosexual

Home: None

Settlement: Paignworth (immigrated from Eldal Tortel)

Mother: Nimronde Galadnna Nhariel

Father: Angrod Enertan Omber

Siblings

Statistics

STRDEXCONWISINTCHR
6 15 10 11 12 10
-2 +2 +1

ACHPPassive
Perception
Speed
13 16 10 30 ft.

Alignment: neutral good

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Sleight of Hand +4, Acrobatics +4, Stealth +4

Abilities:

  • Fey Ancestry. Induihel has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Sneak Attack. Once per turn, Induihel can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Induihel knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
3 Button A loose blue button.
6 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Doodles Some scribblings on a small scrap of paper.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 4 gp 7 cp Money Pouch Induihel's money pouch. It has 3 gp, 8 sp and 27 cp in it. ¾ lb.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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