"Ravage" Norman
Male Tiefling Bandit
He is an adult tiefling with one silver eye (his left is covered by an eye-patch), short auburn hair in a side parting, a clean shaven face, and brick-red skin. He has large curled horns.
Personality Traits: Dull.
Alignment: chaotic neutral.
Born: 766 AC (Age 34)
Orientation: Hetrosexual
Home: None
Settlement: Bandit Camp
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 11 | 9 | 8 | 9 | 14 |
| -2 | -1 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 16 | 9 | 30 ft. |
Alignment: chaotic neutral
Size: Medium
Senses: Darkvision
Actions:
- Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Sleight of Hand +2, Stealth +2, Acrobatics +2
Abilities:
- Hellish Resistance. Norman has resistance to fire damage.
- Sneak Attack. Once per turn, Norman can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Thieves' Cant. Norman knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
- Infernal Legacy. Norman knows the cantrip. Charisma is the spellcasting ability for this spell.
Spoken Languages: Common, Infernal
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | A short pencil | A short pencil. | ||
| 6 | 2 gp | Dagger | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
| 1 | 10 gp | Leather | Light armour. Base AC: 11 + Dex modifier. | 10 lbs. |
| 1 | 4 gp 8 sp 3 cp | Money Pouch | Norman's money pouch. It has 3 gp, 17 sp and 13 cp in it. | ⅝ lb. |
| 1 | 25 gp | Thieves' tools | This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. | 1 lb. |