Evelyn Phillips
Female Human Hunter
She is an adult human with amber eyes (behind a pair of spectacles), scruffy blond and grey streaked hair, and light pink skin.
Personality Traits: Tired, Impatient.
Alignment: lawful neutral.
She is a follower of Solos. (LN)
Born: 759 AC (Age 41)
Orientation: Hetrosexual
Home: Huntsman
Settlement: Faringthorpe
Mother: Alta Phillips (Deceased)
Father: Rogerius Phillips (Deceased)
Siblings
- Gwendolen Gamfoot - age 47 ♀
- Denise Snyder - age 40 ♀
- Hunfridus Phillips - age 36 ♂
- Ella Gamfoot - age 35 ♀
- Warren Dugshouse - age 35 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
9 | 9 | 9 | 11 | 10 | 11 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
10 | 6 | 10 | 30 ft. |
Alignment: lawful neutral
Size: Medium
Actions:
- Crossbow, hand. Ranged Weapon Attack: +2 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +2
Spoken Languages: Common
Inventory
Quantity | Value | Item | Description | Weight |
---|---|---|---|---|
1 | 12 gp 5 sp | "K'ryn's Tales of Teyruse" (Mint) |
By Mr. K'ryn A collection of traditional fairy-tales, collected by Mr. K'ryn. These stories are set in Teyruse, before it was destroyed by the calamity. K'ryn makes the improbable claim that he witnessed them first-hand. Includes: "The man who flew too high", "The lost labyrinth" and "The golden sheep". The book is in mint condition. |
5 lbs. |
1 | 75 gp | Crossbow, hand | A Martial Ranged weapon. 1d6 piercing damage. Range: 30/120. Properties: Ammunition, Light, Loading | 3 lbs. |
1 | 2 gp | Crowbar | Using a crowbar grants advantage to Strength checks where the crowbar's leverage can be applied. | 5 lbs. |
1 | Dice | A standard six-sided die. | ||
1 | 50 gp | Draft Horse | ||
1 | 2 gp | Holy Symbol (Solos) | A holy symbol in the shape of an icosahedron. | |
1 | 5 gp | Hunting trap | When you use your action to set it, this trap forms a saw-toothed steel ring that snaps shut when a creature steps on a pressure plate in the center. The trap is affixed by a heavy chain to an immobile object, such as a tree or a spike driven into the ground. A creature that steps on the plate must succeed on a DC 13 Dexterity saving throw or take 1d4 piercing damage and stop moving. Thereafter, until the creature breaks free of the trap, its movement is limited by the length of the chain (typically 3 feet long). A creature can use its action to make a DC 13 Strength check, freeing itself or another creature within its reach on a success. Each failed check deals 1 piercing damage to the trapped creature. | 25 lbs. |
1 | 9 sp 9 cp | Money Pouch | Evelyn's money pouch. It has 8 sp and 19 cp in it. | ½ lb. |