Dennis Flórói

Male Dwelven Arch-Druid's Apprentice

He is an adolescent dwelf with grey eyes, scruffy strawberry hair, and olive skin.

Personality Traits: Dull.

Alignment: neutral.

Born: 758 AC (Age 42)

Orientation: Bisexual

Home: Ellinor's Mysterious Apothecary

Settlement: Faringthorpe

Mother: Etta Flórói

Father: Kiladur Flórói

Siblings

Statistics

STRDEXCONWISINTCHR
12 13 11 13 11 10
+1 +1 +1

ACHPPassive
Perception
Speed
13 16 11 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Javelin. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Javelin. Ranged Weapon Attack: +3 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Perception +3, Nature +2, Arcana +2

Abilities:

  • Fey Ancestry. Dennis has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Dennis can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Dennis is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common, Elvish, Dwarvish

Inventory

Quantity Value Item Rarity Description Weight
1 28 gp 2 sp 5 cp Aquamarine gilded copper gorget uncommon A heavy gorget made of gilded copper, studded with a small aquamarine.
1 1 gp Bell common
2 Broken arrow common A broken arrow, missing its tip.
1 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 5 gp Healer's Kit common This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
1 5 sp Javelin common A Simple Melee weapon. 1d6 piercing damage. Range: 5. (Thrown: 30/120.) Properties: Thrown, Monk 2 lbs.
1 1 gp 4 sp 5 cp Money Pouch common Dennis' money pouch. It has 1 gp, 2 sp and 25 cp in it. ½ lb.
1 25 gp Scimitar common A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 45 gp Studded Leather common Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 5 gp Wooden staff common A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 4 lbs.

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