Dennis Flórói
Male Dwelven Arch-Druid's Apprentice
He is an adolescent dwelf with grey eyes, scruffy strawberry hair, and olive skin.
Personality Traits: Dull.
Alignment: neutral.
Born: 758 AC (Age 42)
Orientation: Bisexual
Home: Ellinor's Mysterious Apothecary
Settlement: Faringthorpe
Mother: Etta Flórói
Father: Kiladur Flórói
Siblings
- Lawrence Flórói - age 51 ♂
- Granville Flórói - age 6 ♂
Statistics
STR | DEX | CON | WIS | INT | CHR |
---|---|---|---|---|---|
12 | 13 | 11 | 13 | 11 | 10 |
+1 | +1 | +1 |
AC | HP | Passive Perception | Speed |
---|---|---|---|
13 | 16 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Javelin. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
- Javelin. Ranged Weapon Attack: +3 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
- Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
- Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Perception +3, Nature +2, Arcana +2
Abilities:
- Fey Ancestry. Dennis has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Wild Shape. Dennis can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Dennis is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common, Elvish, Dwarvish
Inventory
Quantity | Value | Item | Rarity | Description | Weight |
---|---|---|---|---|---|
1 | 28 gp 2 sp 5 cp | Aquamarine gilded copper gorget | uncommon | A heavy gorget made of gilded copper, studded with a small aquamarine. | |
1 | 1 gp | Bell | common | ||
2 | Broken arrow | common | A broken arrow, missing its tip. | ||
1 | 2 gp | Dagger | common | A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk | 1 lb. |
1 | 5 gp | Healer's Kit | common | This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. | 3 lbs. |
1 | 5 sp | Javelin | common | A Simple Melee weapon. 1d6 piercing damage. Range: 5. (Thrown: 30/120.) Properties: Thrown, Monk | 2 lbs. |
1 | 1 gp 4 sp 5 cp | Money Pouch | common | Dennis' money pouch. It has 1 gp, 2 sp and 25 cp in it. | ½ lb. |
1 | 25 gp | Scimitar | common | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
1 | 45 gp | Studded Leather | common | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
1 | 5 gp | Wooden staff | common | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. | 4 lbs. |