Elijah Nightle
Male Elven Pirate
He is an adult elf with grey eyes, short strawberry hair, a clean shaven face, and light pink skin.
Personality Traits: Idealistic, Tense, Honest.
Alignment: lawful evil.
He is a follower of Xor. (LE)
Born: 681 AC (Age 119)
Orientation: Homosexual
Home: None
Settlement: Port Workinghaven
Mother: Rindeda Nightshirr-Haines
Father: Angroil Nightle
Siblings
- Thrárin Nightshirr-Haines - age 53 ♀
- Percy Nightle - age 35 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 13 | 9 | 9 | 11 | 12 |
| -1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 16 | 10 | 30 ft. |
Alignment: lawful evil
Size: Medium
Senses: Darkvision
Actions:
- Cutlass. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
- Flintlock Pistol. Ranged Weapon Attack: +3 to hit, range 30 / 90 ft., one target. Hit: 1d10 piercing damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Acrobatics +3, Deception +3
Abilities:
- Fey Ancestry. Elijah has advantage on saving throws against being charmed, and magic can't put them to sleep.
- Sneak Attack. Once per turn, Elijah can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
- Sea-Legs. Elijah has advantage on dexterity saves while at sailing.
Spoken Languages: Common, Elvish, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 12 | 2 gp | Black Powder (10) | 10 charges of black powder for use with a firearm. | ⅛ lb. |
| 1 | 25 gp | Cutlass | A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light | 3 lbs. |
| 1 | 5 gp | Engraved gold ring | A gold ring, with distinctive elven engraving. | |
| 1 | 250 gp | Flintlock Pistol | A Firearm weapon. 1d10 piercing damage. Range: 30/90. Properties: Ammunition, Loading, Unreliable | 3 lbs. |
| 1 | 2 gp | Holy Symbol (Xor) | A holy symbol in the shape of crossed swords. | |
| 20 | 3 gp | Lead Slug (10) | 10 lead slugs for use with a firearm. They are destroyed after use. | 2 lbs. |
| 1 | 8 gp | Map of Geflus | A complete and accurate map of Geflus. Includes all but the smallest settlements, major features and local waters. | |
| 1 | 2 gp 5 sp 4 cp | Money Pouch | Elijah's money pouch. It has 1 gp, 13 sp and 24 cp in it. | ¾ lb. |
| 1 | 25 gp | Navigator's tools | This set of instruments is used for navigation at sea. Proficiency with navigator's tools lets you chart a ship's course and follow navigation charts. In addition, these tools allow you to add your proficiency bonus to any ability check you make to avoid getting lost at sea. | 2 lbs. |
| 1 | 5 gp | Padded | Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. | 8 lbs. |
| 1 | Picture of a dog | A printed image made using a Mirror of Frozen Image. It depicts a dog. | ||
| 1 | 30 gp | Platinum ear ring | A plain platinum hoop earring. |