Amaral Windwaast
Female Elven Housekeeper
She is an adult elf with grey eyes, long flowing strawberry hair, and golden skin.
Personality Traits: Unperturbed.
Alignment: neutral.
Born: 488 AC (Age 312)
Orientation: Bisexual
Home: Orchard
Settlement: Port Workinghaven
Spouse: Dunkger Elarynme
Mother: Bitoggle Windwaast
Father: Mulurit Nickelseeker (Deceased)
Children
- Mithrnar Elarynme - age 231 ♂
- Eledhwenda Windwaast - age 206 ♀
- Iohannes Elarynme - age 37 ♂
- Elwingal Windwaast - age 29 ♀
- Emeldiis Windwaast - age 15 ♀
- Denetrm Elarynme - age 9 ♂
Siblings
- Galadriellas Windwaast - age 475 ♀
- Findurda Windwaast - age 246 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 10 | 10 | 13 | 11 |
| -2 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Insight +2
Abilities:
- Fey Ancestry. Amaral has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Common, Elvish, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 5 cp | Bucket | 2 lbs. | |
| 1 | 1 cp | Candle | For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet. | |
| 1 | 10 gp 5 sp | Extravagant Quartz necklace | A gold necklace, with a string of 2 small quartz gems. | |
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Dunkger" engraved on the inside. | |
| 1 | 2 gp 8 sp 8 cp | Money Pouch | Amaral's money pouch. It has 2 gp, 6 sp and 28 cp in it. | ¾ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 20 gp 3 sp 2 cp | Pair of Quartz encrusted shoulder clasps | An pair of elaborate pewter shoulder clasps, with 16 small quartz stones between them. | |
| 1 | 3 sp | Playing Cards (Gaming set) |
A standard deck of 52-cards, plus 2 wildcards. Suits are Coins, Staves, Goblets and Swords. The cards are made of cheap card stock, and are slightly bent from being shuffled many times. |
¼ lb. |