Arwerda Miritarlan
Female Elven Housekeeper
She is an adult elf with hazel eyes, long flowing dyed red hair, and black skin.
Personality Traits: Oblivious, Upbeat, Mean.
Alignment: neutral.
Born: 402 AC (Age 398)
Orientation: Hetrosexual
Home: Eretlanhe's Coopers
Settlement: Port Workinghaven
Spouse: Celebong Eretlanhe
Mother: Zenbiritys Miritarlan (Deceased)
Father: Roy Mrhulood (Deceased)
Children
- Yavanhel Miritarlan - age 284 ♀
- Idrilinwen Miritarlan - age 16 ♀
Siblings
- Thrandlas Mrhulood - age 500 ♂
- Cosimo Mrhulood - age 384 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 13 | 10 | 10 | 11 | 10 |
| -2 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 10 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Sickle. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, History +2
Abilities:
- Fey Ancestry. Arwerda has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Common, Elvish, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 cp | Chalk (1 piece) | ||
| 1 | 10 gp 1 sp 8 cp | Elaborate Quartz broach | An elaborate pewter broach, with a 4 medium quartz gems inset. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Celebong" engraved on the inside. | |
| 1 | Handkerchief | A small square of cloth with Arwerda stitched in one corner. | ||
| 1 | 5 gp | Mirror, steel | ½ lb. | |
| 1 | 1 gp 4 sp 3 cp | Money Pouch | Arwerda's money pouch. It has 12 sp and 23 cp in it. | ¾ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 1 gp | Sickle | A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk | 2 lbs. |
| 1 | 2 cp | Soap |