Tatier Ammat
Male Elven Housekeeper
He is an adult elf with brown eyes, dyed auburn hair worn in a rounded bowl cut, a clean shaven face, and medium brown skin.
Personality Traits: Tense, Serious.
Alignment: neutral.
Born: 370 AC (Age 430)
Orientation: Homosexual
Home: Ammat's Manor
Settlement: Port Workinghaven
Spouse: Inarfinos Shadow
Mother: Findiswen Sandville (Deceased)
Father: Carain Ammat
Siblings
- Ioetta Sandville - age 430 ♀
- Killbet Sandville - age 410 ♀
- Rindisal Sandville - age 405 ♀
Half-Siblings (Father's Side)
- Orophin Ammat - age 59 ♂
- Seridir Erlshadbow - age 8 ♀
- Celerda Erlshadbow - age 5 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 10 | 13 | 11 | 12 | 9 | 11 |
| +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 11 | 4 | 11 | 30 ft. |
Alignment: neutral
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +3, History +2
Abilities:
- Fey Ancestry. Tatier has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Common, Elvish, Otterese
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 2 | Chewed gum | A piece of chewed gum. | ||
| 1 | Clay Figurine |
A small clay figurine resembling An Elven man. The work is not of professional quality, but nonetheless, it is made with care and dedication. |
||
| 1 | 2 cp | Flask or tankard | 1 lb. | |
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Inarfinos" engraved on the inside. | |
| 1 | 1 gp 1 sp 3 cp | Money Pouch | Tatier's money pouch. It has 11 sp and 3 cp in it. | ¼ lb. |
| 1 | 3 cp | Mop | A used mop, made of course strings of formally white yarn. | |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |