"Skull" Jessie

Male Orcish Sorcerer

He is an adult orc with one grey eye (his left is closed and scarred), short curly black hair, a full beard, and dark green skin.

Personality Traits: Altruistic, Hilarious, Tense.

Alignment: chaotic neutral.

Born: 779 AC (Age 21)

Orientation: Hetrosexual

Home: None

Settlement: Bandit Camp

Statistics

STRDEXCONWISINTCHR
10 12 12 10 8 10
+1 +1 -1

ACHPPassive
Perception
Speed
11 14 10 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Sickle. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage.
  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Intimidation +2, Religion +1, Deception +2

Abilities:

  • Relentless Endurance. When Jessie is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Jessie can't use this feature again until you finish a long rest.
  • Savage Attacks. When Jessie scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
  • Pattern Seer. Jessie has advantage on dexterity and intelligence saving throws from spellcasting abilities.
  • Spellcasting. "Skull" Jessie is a spellcaster. His spellcasting ability is chr (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Description Weight
1 25 gp Component pouch A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). 2 lbs.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
2 Dice A standard six-sided die.
1 5 gp 2 sp Money Pouch Jessie's money pouch. It has 5 gp, 1 sp and 10 cp in it. ⁵⁄₁₆ lb.
1 13 gp 2 sp Pair of Quartz encrusted shoulder clasps An pair of elaborate silver shoulder clasps, with 8 small quartz stones between them.
1 1 gp Sickle A Simple Melee weapon. 1d4 slashing damage. Range: 5. Properties: Light, Monk 2 lbs.

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