Ingoor

Male Elven Druid

He is an adult elf with brown eyes, a shaved head, and medium brown skin.

Personality Traits: Daring.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 404 AC (Age 396)

Orientation: Bisexual

Home: Pengor's Mysterious Apothecary

Settlement: Tanis Beacon

Spouse: Gildny the Second

Mother: Riannael the Second (Deceased)

Father: Pengor the Second

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
6 13 11 8 7 9
-2 +1 -1 -1

ACHPPassive
Perception
Speed
13 16 9 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +1, Nature +1, Medicine +1

Abilities:

  • Fey Ancestry. Ingoor has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Wild Shape. Ingoor can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Ingoor is a spellcaster. His spellcasting ability is wis (spell save DC 9, +1 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 4 gp Gold Ring A wedding ring. It's a simple gold band with "Gildny" engraved on the inside.
1 10 gp Hide Medium armour. Base AC: 12 + Dex modifier (max 2). 12 lbs.
1 1 gp 6 sp 1 cp Money Pouch Ingoor's money pouch. It has 1 gp, 5 sp and 11 cp in it. ⁵⁄₁₆ lb.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 1 gp Sprig of mistletoe A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

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