Fingood the First
Male Elven Housekeeper
He is an adult elf with blue eyes (the right of which is glass), blond and grey streaked hair in a plait, and pale white skin.
Personality Traits: Dull.
Alignment: neutral good.
Born: 328 AC (Age 472)
Orientation: Hetrosexual
Home: Lionon's Masons
Settlement: Tanis Beacon
Spouse: Vannadir the Second
Mother: Nimroal the Second (Deceased)
Father: Duili the First (Deceased)
Children
- Elemti the First - age 262 ♂
- Amarwenna the Second - age 250 ♀
- Emeldith - age 226 ♀
- Idrias the First - age 196 ♀
- Rielrda - age 53 ♀
- Amarielel - age 3 ♀
Siblings
- Eldiari the First - age 519 ♀
- Elioin the Second - age 459 ♂
- Iminon the First - age 391 ♂
- Penlan - age 344 ♂
- Curufinnar - age 310 ♂
- Urwean the First - age 205 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 6 | 14 | 11 | 9 | 10 | 10 |
| -2 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Perception +2, Animal Handling +2
Abilities:
- Fey Ancestry. Fingood has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | Crumpled map | A crumpled map of a region, now unreadable. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Vannadir" engraved on the inside. | |
| 1 | 1 gp 9 sp 6 cp | Money Pouch | Fingood's money pouch. It has 18 sp and 16 cp in it. | ⅝ lb. |
| 1 | 3 cp | Mop | A used mop, made of course strings of formally white yarn. | |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |
| 1 | 2 gp | Tent, two-person | A simple and portable canvas shelter, a tent sleeps two. | 20 lbs. |