Sheakin Seyeppup

Male Otterfolk Arch-Druid's Apprentice

He is an adolescent otterfolk with black eyes and grey fur with brown patches.

Personality Traits: Honest.

Alignment: chaotic neutral.

Born: 793 AC (Age 7)

Orientation: Hetrosexual

Home: Drenapup's Discount Apothecary

Settlement: Hesden

Mother: Seyep Shreaypup

Father: Drearit Seyeppup

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 10 13 8 11
-2 +1 +1 -1

ACHPPassive
Perception
Speed
12 16 11 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Watervision

Actions:

  • Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d6 slashing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Religion +1, Survival +3

Abilities:

  • Hold Breath. Sheakin can hold their breath for up to 30 minutes at a time.
  • Bite. Sheakin can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Wild Shape. Sheakin can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Sheakin is a spellcaster. His spellcasting ability is wis (spell save DC 11, +3 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 50 gp Alchemist's supplies These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. 8 lbs.
1 Doodles Some scribblings on a small scrap of paper.
1 4 sp 1 cp Money Pouch Sheakin's money pouch. It has 3 sp and 11 cp in it. ¼ lb.
1 5 gp Padded Light armour. Base AC: 11 + Dex modifier. Gives disadvantage to stealth checks. 8 lbs.
1 25 gp Scimitar A Martial Melee weapon. 1d6 slashing damage. Range: 5. Properties: Finesse, Light 3 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 2 gp Tent, two-person A simple and portable canvas shelter, a tent sleeps two. 20 lbs.
1 5 gp Wooden staff A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. 4 lbs.

Download as Fantasy Grounds NPC

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