Plookin Nuluppup

Male Otterfolk Druid

He is an adult otterfolk with grey eyes and grey fur with white fur on their face and chest.

Personality Traits: Altruistic, Unperturbed, Pessimistic.

Alignment: neutral.

Born: 777 AC (Age 23)

Orientation: Hetrosexual

Home: Drenapup's Discount Apothecary

Settlement: Hesden

Mother: Nulup Drenapup

Father: Pleelo Sheatupup

Siblings

Statistics

STRDEXCONWISINTCHR
6 12 12 11 13 10
-2 +1 +1 +1

ACHPPassive
Perception
Speed
13 18 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Watervision

Actions:

  • Club. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 bludgeoning damage.
  • Dagger. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +3 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Arcana +3, Insight +2

Abilities:

  • Hold Breath. Plookin can hold their breath for up to 30 minutes at a time.
  • Bite. Plookin can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Wild Shape. Plookin can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
  • Spellcasting. Plookin is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
3 Button A loose orange button.
1 1 sp Club A Simple Melee weapon. 1d4 bludgeoning damage. Range: 5. Properties: Light, Monk 2 lbs.
1 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 5 gp Healer's Kit This kit is a leather pouch containing bandages, salves, and splints. The kit has ten uses. As an action, you can expend one use of the kit to stabilize a creature that has 0 hit points, without needing to make a Wisdom (Medicine) check. 3 lbs.
1 1 gp 9 sp 8 cp Money Pouch Plookin's money pouch. It has 17 sp and 28 cp in it. ⅞ lb.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.
1 1 gp Totem A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus.

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