Wier Keyetupup

Male Otterfolk Sage

He is an adult otterfolk with grey eyes and light brown fur with dark brown fur on their face.

Personality Traits: Oblivious, Evasive, Tolerant.

Alignment: chaotic neutral.

He is a follower of Gaia. (CN)

Born: 756 AC (Age 44)

Orientation: Hetrosexual

Home: None

Settlement: Hesden

Mother: Keyetu Rulumapup (Deceased)

Father: Rheameep Jeyemapup (Deceased)

Statistics

STRDEXCONWISINTCHR
10 15 10 12 10 10
+2 +1

ACHPPassive
Perception
Speed
14 16 11 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Watervision

Actions:

  • Rapier. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage.
  • Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d10 slashing damage. two handed.
  • Longsword. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d8 slashing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +2, Performance +2, History +2

Abilities:

  • Hold Breath. Wier can hold their breath for up to 30 minutes at a time.
  • Bite. Wier can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6.
  • Bardic Inspiration. (3 uses/short rest) As a bonus action, Wier can grant one creature within 60 feet that can hear them a Bardic Inspiration die, a d6. The creature can add this die to one ability check, attack roll, or saving throw it makes. The Bardic Inspiration die is then expended.
  • Spellcasting. Wier is a spellcaster. His spellcasting ability is chr (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
1 4 gp "The sad beach" (Dog-eared) By Turbertus Bristol the 2nd

Not a particularly famous book, however it is well written.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 Dice A standard six-sided die.
1 25 gp Dulcimer If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus. Each type of musical instrument requires a separate proficiency. 10 lbs.
1 15 gp Longsword A Martial Melee weapon. 1d8 slashing damage. (Two-handed: 1d10 + Slashing damage.) Range: 5. Properties: Versatile 3 lbs.
1 3 gp 4 sp 8 cp Money Pouch Wier's money pouch. It has 3 gp, 2 sp and 28 cp in it. ⅝ lb.
1 Old pipe A filthy old clay pipe.
1 25 gp Rapier A Martial Melee weapon. 1d8 piercing damage. Range: 5. Properties: Finesse 2 lbs.
1 45 gp Studded Leather Light armour. Base AC: 12 + Dex modifier. 13 lbs.

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