Whuluma

Female Otterfolk Poacher

She is an elderly otterfolk with grey eyes and white fur with light brown fur on their face and chest.

Personality Traits: Introverted, Evasive.

Alignment: neutral.

Born: 751 AC (Age 49)

Orientation: Hetrosexual

Home: None

Settlement: Bletchden

Mother: Zulun (Deceased)

Father: Ferup (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 15 7 10 10 11
-2 +2 -1

ACHPPassive
Perception
Speed
13 14 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Watervision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Athletics +0, Sleight of Hand +4, Deception +2, Stealth +4

Abilities:

  • Hold Breath. Whuluma can hold their breath for up to 30 minutes at a time.
  • Bite. Whuluma can use their bite to make unarmed strikes. Dealing piercing damage equal to 1d6-2.
  • Sneak Attack. Once per turn, Whuluma can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Whuluma knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Otterese, Common

Inventory

Quantity Value Item Description Weight
4 Chewed gum A piece of chewed gum.
3 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 1 gp 9 sp 5 cp Money Pouch Whuluma's money pouch. It has 1 gp, 8 sp and 15 cp in it. ½ lb.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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