Serindail Tinuvth Shaudraha-Burris

Female Elven Poacher

She is an adult elf with blue eyes, long flowing light-brown hair, and grey skin.

Personality Traits: Jovial, Tolerant, Optimistic.

Alignment: neutral.

Born: 601 AC (Age 199)

Orientation: Hetrosexual

Home: None

Settlement: Wareden (immigrated from Eldal Gildant)

Mother: Rwenas Shaudraha-Burris (Deceased)

Father: Amrodth Indoon Floshila

Siblings

Statistics

STRDEXCONWISINTCHR
10 14 9 13 11 10
+2 +1

ACHPPassive
Perception
Speed
13 16 11 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +3, Sleight of Hand +4, Stealth +4, Deception +2

Abilities:

  • Fey Ancestry. Serindail has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Sneak Attack. Once per turn, Serindail can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Serindail knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Elvish, Common, Otterese (basic)

Inventory

Quantity Value Item Description Weight
6 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 cp Flask or tankard 1 lb.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 4 gp 9 sp 4 cp Money Pouch Serindail's money pouch. It has 4 gp, 9 sp and 4 cp in it. ⁵⁄₁₆ lb.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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