Lindiher Finarflas Neladulnar

Male Elven Poacher

He is an adult elf with copper eyes, black hair worn in a rounded bowl cut, a clean shaven face, and dark brown skin.

Personality Traits: Tired, Kind.

Alignment: neutral good.

He is a follower of Marlon. (NG)

Born: 552 AC (Age 248)

Orientation: Hetrosexual

Home: None

Settlement: Wareden (immigrated from Eldal Gildant)

Mother: Finduiir Audra

Father: Anairir Neladulnar

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 9 11 9 9
-2 +2

ACHPPassive
Perception
Speed
13 16 10 30 ft.

Alignment: neutral good

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +4 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Sleight of Hand +4, Stealth +4, Acrobatics +4

Abilities:

  • Fey Ancestry. Lindiher has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Sneak Attack. Once per turn, Lindiher can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Lindiher knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.

Spoken Languages: Elvish, Common, Otterese (basic)

Inventory

Quantity Value Item Description Weight
1 Chewed gum A piece of chewed gum.
4 2 gp Dagger A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 2 gp Holy Symbol (Marlon) A holy symbol in the shape of open hands.
1 10 gp Leather Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 4 gp 2 sp 7 cp Money Pouch Lindiher's money pouch. It has 2 gp, 20 sp and 27 cp in it. 1 lb.
1 Old pipe A filthy old clay pipe.
1 25 gp Thieves' tools This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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