Daeron Glorth Laelithor

Male Elven Paladin

He is an adult elf with blue eyes, short light-brown hair in a side parting, a clean shaven face, and light brown skin.

Personality Traits: Dull.

Alignment: neutral.

Born: 506 AC (Age 294)

Orientation: Hetrosexual

Home: None

Settlement: Eldal Gildant

Mother: Indaladrna Morwenas Allathllyn (Deceased)

Father: Amrantas Laelithor (Deceased)

Siblings

Statistics

STRDEXCONWISINTCHR
6 13 9 10 7 11
-2 +1 -1

ACHPPassive
Perception
Speed
14 20 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Halberd. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d10 slashing damage.
  • Mace. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6 bludgeoning damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Medicine +2, Intimidation +2

Abilities:

  • Fey Ancestry. Daeron has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Spellcasting. Daeron Glorth is a spellcaster. His spellcasting ability is chr (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • 1st-level (2 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 8 gp "Good Without Gods" (Annotated) An anonymous paladin's treatise on how to be a good and just person without faith in any of the deities. The pages are covered with handwritten notes. 5 lbs.
1 1 sp 2 cp A solid copper arm ring A chorded copper band, worn around the upper arm.
1 20 gp Halberd A Martial Melee weapon. 1d10 slashing damage. Range: 5. Properties: Heavy, Reach, Two-Handed 6 lbs.
1 5 gp Mace A Simple Melee weapon. 1d6 bludgeoning damage. Range: 5. Properties: Monk 4 lbs.
1 13 gp 7 sp 5 cp Money Pouch Daeron's money pouch. It has 11 gp, 27 sp and 5 cp in it. ⅞ lb.
1 Pocket lint Some pocket lint.
1 22 gp 2 sp 5 cp Quartz encrusted shoulder clasp An elaborate gold shoulder clasp, with 5 small quartz stones inset.
1 30 gp Ring Mail Heavy armour. Base AC: 14. Gives disadvantage to stealth checks. 40 lbs.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.

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