Iriminon Celebon Neladulnar

Male Elven Veteran Ranger

He is an adult elf with brown eyes, short dyed red hair in a side parting, a soulpatch, and black skin.

Personality Traits: Reckless, Idealistic, Shy.

Alignment: chaotic neutral.

He is a follower of Caspio. (CG)

Born: 476 AC (Age 324)

Orientation: Bisexual

Home: Ranger's Guild Hall

Settlement: Orbryndubow (immigrated from Eldal Gildant)

Mother: Rindalas Stranthawn

Father: Imbor Salgan Neladulnar

Siblings

Half-Siblings (Father's Side)

Statistics

STRDEXCONWISINTCHR
7 14 11 8 8 9
-1 +2 -1 -1

ACHPPassive
Perception
Speed
15 40 9 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Longbow. Ranged Weapon Attack: +5 to hit, range 150 / 600 ft., one target. Hit: 1d8 piercing damage.
  • Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +2, Investigation +2, Athletics +2, Animal Handling +2

Abilities:

  • Fey Ancestry. Iriminon has advantage on saving throws against being charmed, and magic can't put them to sleep.
  • Multiattack. Iriminon attacks twice.
  • Spellcasting. Iriminon Celebon is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • 1st-level (3 slots):

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
16 5 cp Arrow 1 lb.
1 50 gp Chain Shirt Medium armour. Base AC: 13 + Dex modifier (max 2). 20 lbs.
1 Comb A comb.
1 Four-leaf clover Some say that four-leaf clovers are a good luck charm.
1 50 gp Longbow A Martial Ranged weapon. 1d8 piercing damage. Range: 150/600. Properties: Ammunition, Heavy, Two-Handed 2 lbs.
1 5 gp 2 sp 9 cp Money Pouch Iriminon's money pouch. It has 5 gp, 1 sp and 19 cp in it. ½ lb.
1 4 cp Pipe A clay pipe.
1 1 gp Pipe Leaf A mildly psychoactive plant traditionally cultivated by halflings. It has been dried and cured, and is ready to be smoked in a pipe.
¹⁄₁₆ lb.
1 1 gp Quiver A quiver can hold up to 20 arrows. 1 lb.
1 5 gp Reliquary A holy symbol is a representation of a god or pantheon. It might be an amulet depicting a symbol representing a deity, the same symbol carefully engraved or inlaid as an emblem on a shield, or a tiny box holding a fragment of a sacred relic. Appendix B lists the symbols commonly associated with many gods in the multiverse. A cleric or paladin can use a holy symbol as a spellcasting focus. To use the symbol in this way, the caster must hold it in hand, wear it visibly, or bear it on a shield. 2 lbs.
2 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.

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