"Runnin'" Smith

Male Tiefling Highwayman

He is an adult tiefling with silver eyes, a horseshoe of black and grey streaked hair, a long beard, and plum skin. He has curled horns.

Personality Traits: Pessimistic.

Alignment: neutral.

Born: 751 AC (Age 49)

Orientation: Bisexual

Home: None

Settlement: Bandit Camp

Statistics

STRDEXCONWISINTCHR
6 11 8 9 11 14
-2 -1 +2

ACHPPassive
Perception
Speed
11 14 10 30 ft.

Alignment: neutral

Size: Medium

Senses: Darkvision

Actions:

  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Sleight of Hand +2, Perception +2, Stealth +2

Abilities:

  • Hellish Resistance. Smith has resistance to fire damage.
  • Sneak Attack. Once per turn, Smith can deal an extra 1d6 damage to one creature they hit with an attack and have advantage on the attack roll. The attack must use a finesse or a ranged weapon.
  • Thieves' Cant. Smith knows the Thieves' Cant, a secret language of rouges. See the Rouge Class in the SRD for more information.
  • Infernal Legacy. Smith knows the cantrip. Charisma is the spellcasting ability for this spell.

Spoken Languages: Common, Infernal

Inventory

Quantity Value Item Rarity Description Weight
6 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Handkerchief common A small square of cloth with Smith stitched in one corner.
1 10 gp Leather common Light armour. Base AC: 11 + Dex modifier. 10 lbs.
1 3 gp 6 sp 2 cp Money Pouch common Smith's money pouch. It has 3 gp, 4 sp and 22 cp in it. ⅝ lb.
1 25 gp 4 cp Quartz-studded pewter horn sleeve uncommon A sleeve of pewter, to be worn around a horn, studded with 2 large quartzs.
1 5 cp Signal whistle common
1 25 gp Thieves' tools common This set of tools includes a small file, a set of lock picks, a small mirror mounted on a metal handle, a set of narrow-bladed scissors, and a pair of pliers. Proficiency with these tools lets you add your proficiency bonus to any ability checks you make to disarm traps or open locks. 1 lb.

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