Manuel Beantook
Male Human Druid
He is an adult human with brown eyes (behind a pair of spectacles), short brown hair, a clean shaven face, and dark brown skin.
Personality Traits: Unperturbed, Upbeat, Optimistic.
Alignment: chaotic good.
He is a follower of Caspio. (CG)
Born: 777 AC (Age 23)
Orientation: Hetrosexual
Home: Ellis' Enigmatic Apothecary
Settlement: Tamwick
Mother: Ella Beantook (Deceased)
Father: Nigellus Beantook (Deceased)
Siblings
- Ellis Beantook - age 43 ♂
- Florence Sherwood - age 40 ♀
- Morris Beantook - age 33 ♂
- Faithful Jessie Beantook - age 30 ♀
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 8 | 12 | 12 | 9 | 9 | 10 |
| -1 | +1 | +1 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 13 | 18 | 10 | 30 ft. |
Alignment: chaotic good
Size: Medium
Actions:
- Greatclub. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 1d8 bludgeoning damage.
- Unarmed Strike. Melee Attack: +1 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.
Skills: Animal Handling +2, Nature +2
Abilities:
- Wild Shape. Manuel can magically assume the shape of any beast that has a challenge rating of 1/4 or lower that doesn't have a flying or swimming speed. This ability can be used twice per day.
- Spellcasting. Manuel is a spellcaster. His spellcasting ability is wis (spell save DC 10, +2 to hit with spell attacks).
Spells Known:
-
Cantrip
(at will):
-
1st-level
(3 slots):
Spoken Languages: Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 1 gp | Ball bearings (bag of 1,000) | As an action, you can spill these tiny metal balls from their pouch to cover a level, square area that is 10 feet on a side. A creature moving across the covered area must succeed on a DC 10 Dexterity saving throw or fall prone. A creature moving through the area at half speed doesn't need to make the save. | 2 lbs. |
| 1 | 3 gp 2 sp | Bottle of Chardonnay (Vintage 799) | A pale white, color of harvest straw, mild flavor. | 2½ lbs. |
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 2 sp | Greatclub | A Simple Melee weapon. 1d8 bludgeoning damage. Range: 5. Properties: Two-Handed | 10 lbs. |
| 1 | 2 gp | Holy Symbol (Caspio) | A holy symbol in the shape of a signpost. | |
| 1 | 2 gp 1 sp 8 cp | Money Pouch | Manuel's money pouch. It has 19 sp and 28 cp in it. | 1 lb. |
| 1 | 10 gp | Shield | Wielding a shield gives +2 to AC, if you are proficient with shields. | 6 lbs. |
| 1 | 45 gp | Studded Leather | Light armour. Base AC: 12 + Dex modifier. | 13 lbs. |
| 1 | 1 gp | Totem | A druidic focus might be a sprig of mistletoe or holly, a wand or scepter made of yew or another special wood, a staff drawn whole out of a living tree, or a totem object incorporating feathers, fur, bones, and teeth from sacred animals. A druid can use such an object as a spellcasting focus. |