"Grinin'" Winifred

Female Orcish Sorcerer

She is an adult orc with one grey eye (her left is covered by an eye-patch), long light-brown hair with a fringe cut, and grey skin.

Personality Traits: Jovial.

Alignment: chaotic neutral.

Born: 782 AC (Age 18)

Orientation: Hetrosexual

Home: None

Settlement: Bandit Camp

Statistics

STRDEXCONWISINTCHR
13 10 10 8 10 10
+1 -1

ACHPPassive
Perception
Speed
10 12 9 30 ft.

Alignment: chaotic neutral

Size: Medium

Senses: Darkvision

Actions:

  • Crossbow, hand. Ranged Weapon Attack: +2 to hit, range 30 / 120 ft., one target. Hit: 1d6 piercing damage.
  • Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Dagger. Ranged Weapon Attack: +2 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.

Skills: Intimidation +2, Deception +2, Insight +1

Abilities:

  • Relentless Endurance. When Winifred is reduced to 0 hit points but not killed outright, they can drop to 1 hit point instead. Winifred can't use this feature again until you finish a long rest.
  • Savage Attacks. When Winifred scores a critical hit with a melee weapon attack, they can roll one of the weapon's damage dice one additional time and add it to the extra damage of the critical hit.
  • Pattern Seer. Winifred has advantage on dexterity and intelligence saving throws from spellcasting abilities.
  • Spellcasting. "Grinin'" Winifred is a spellcaster. Her spellcasting ability is chr (spell save DC 10, +2 to hit with spell attacks).

Spells Known:

  • Cantrip (at will):
  • 1st-level (3 slots):

Spoken Languages: Common, Orcish

Inventory

Quantity Value Item Rarity Description Weight
1 1 gp Case, crossbow bolt common This wooden case can hold up to twenty crossbow bolts. 1 lb.
1 25 gp Component pouch common A component pouch is a small, watertight leather belt pouch that has compartments to hold all the material components and other special items you need to cast your spells, except for those components that have a specific cost (as indicated in a spell's description). 2 lbs.
11 5 cp Crossbow bolt common 1½ lbs.
1 75 gp Crossbow, hand common A Martial Ranged weapon. 1d6 piercing damage. Range: 30/120. Properties: Ammunition, Light, Loading 3 lbs.
3 2 gp Dagger common A Simple Melee weapon. 1d4 piercing damage. Range: 5. (Thrown: 20/60.) Properties: Finesse, Light, Thrown, Monk 1 lb.
1 Doodles common Some scribblings on a small scrap of paper.
1 25 gp 2 sp 7 cp Engraved Amethyst ring uncommon A gilded copper ring, with 1 medium a amethyst stone inset and fine engraving work.
1 3 gp 6 sp Money Pouch common Winifred's money pouch. It has 2 gp, 14 sp and 20 cp in it. ¾ lb.

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