Amariel Brigrym
Female Elven Housekeeper
She is an adult elf with grey eyes, auburn hair in a bun, and olive skin.
Personality Traits: Tolerant.
Alignment: neutral good.
Born: 692 AC (Age 107)
Orientation: Hetrosexual
Home: Vegetable Garden
Settlement: Kingsteignheath (immigrated from Alessplon)
Spouse: Quennrim Brigrym
Mother: Urwenen Celenwen Lessil
Father: Indoon Deneorn Aendrni
Siblings
- Vannaiel Lessil - age 167 ♀
- Voronan Felagunuil Aendrni - age 132 ♂
Statistics
| STR | DEX | CON | WIS | INT | CHR |
|---|---|---|---|---|---|
| 12 | 14 | 11 | 10 | 11 | 11 |
| +1 | +2 |
| AC | HP | Passive Perception | Speed |
|---|---|---|---|
| 12 | 4 | 10 | 30 ft. |
Alignment: neutral good
Size: Medium
Senses: Darkvision
Actions:
- Unarmed Strike. Melee Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage.
Skills: Perception +2, Animal Handling +2
Abilities:
- Fey Ancestry. Amariel has advantage on saving throws against being charmed, and magic can't put them to sleep.
Spoken Languages: Elvish, Common
Inventory
| Quantity | Value | Item | Description | Weight |
|---|---|---|---|---|
| 1 | 10 gp | "I ne'er do that" |
By Peree Doolapup A collection of love poems. |
5 lbs. |
| 1 | 1 gp | Cook's utensils | These special tools include the items needed to pursue a craft or trade. Proficiency with a set of artisan's tools lets you add your proficiency bonus to any ability checks you make using the tools in your craft. Each type of artisan's tools requires a separate proficiency. | 8 lbs. |
| 1 | Four-leaf clover | Some say that four-leaf clovers are a good luck charm. | ||
| 1 | 4 gp | Gold Ring | A wedding ring. It's a simple gold band with "Quennrim" engraved on the inside. | |
| 1 | 5 gp | Mirror, steel | ½ lb. | |
| 1 | 2 gp 7 sp 8 cp | Money Pouch | Amariel's money pouch. It has 1 gp, 16 sp and 18 cp in it. | ¾ lb. |
| 1 | 1 sp | Oil (flask) | Oil usually comes in a clay flask that holds 1 pint. As an action, you can splash the oil in this flask onto a creature within 5 feet of you or throw it up to 20 feet, shattering it on impact. Make a ranged attack against a target creature or object, treating the oil as an improvised weapon. On a hit, the target is covered in oil. If the target takes any fire damage before the oil dries (after 1 minute), the target takes an additional 5 fire damage from the burning oil. You can also pour a flask of oil on the ground to cover a 5-foot-square area, provided that the surface is level. If lit, the oil burns for 2 rounds and deals 5 fire damage to any creature that enters the area or ends its turn in the area. A creature can take this damage only once per turn. | 1 lb. |