Nimrodein Findir Silveroae

Female Elven Mercenary

She is an adult elf with blue eyes, blond hair in a bun, and grey skin.

Personality Traits: Patient, Evasive, Optimistic.

Alignment: chaotic good.

She is a follower of Caspio. (CG)

Born: 652 AC (Age 148)

Orientation: Bisexual

Home: None

Settlement: Alessplon

Mother: Emelnel Silveroae

Father: Duil Pengir Arinsum

Siblings

Statistics

STRDEXCONWISINTCHR
6 14 8 14 11 12
-2 +2 -1 +2 +1

ACHPPassive
Perception
Speed
12 9 12 30 ft.

Alignment: chaotic good

Size: Medium

Senses: Darkvision

Actions:

  • Spear. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d8 piercing damage. two handed.
  • Spear. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d4 piercing damage.
  • Spear. Ranged Weapon Attack: +0 to hit, range 20 / 60 ft., one target. Hit: 1d4 piercing damage.
  • Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 1d6 piercing damage.
  • Unarmed Strike. Melee Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Skills: Perception +4, Athletics +0, Intimidation +3, Animal Handling +4

Abilities:

  • Fey Ancestry. Nimrodein has advantage on saving throws against being charmed, and magic can't put them to sleep.

Spoken Languages: Elvish, Common

Inventory

Quantity Value Item Description Weight
1 4 gp "My new game" (Dog-eared) By Criswish Moody

Not a particularly famous book, yet quite compelling.

The book is a bit dog-eared, but in serviceable condition.
5 lbs.
1 10 gp "Spellships: 2 - The Victory" By Gus Newman

A book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes win their own spellship - "The Victory", after saving some moon-folk.
5 lbs.
1 20 gp "Spellships: 4 - The New World" (Illustrated, Annotated) By Gus Newman

A book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes fly their spellship so far in to the sky that they find a brand new world and with it new threats. An expensive illustrated edition, with painted etchings. The pages are covered with handwritten notes.
5 lbs.
1 10 gp "Spellships: 5 - The Final Voyage" By Gus Newman

The final book in a magic-fiction series about boats that fly through the sky using advanced magic. In this book the heroes attempt to find their way back home while battling hostile ships.
5 lbs.
1 10 gp "The locked room" By Induilawen

Detective fiction. Genius elven watchwoman Celeel Clue attempts to solve a seemingly impossible murder.
5 lbs.
1 Comb A comb.
1 6 gp Gold ear studs A pair of gold ear-studs.
1 4 gp 1 sp 3 cp Money Pouch Nimrodein's money pouch. It has 3 gp, 10 sp and 13 cp in it. ½ lb.
1 10 gp Shield Wielding a shield gives +2 to AC, if you are proficient with shields. 6 lbs.
1 10 gp Shortsword A Martial Melee weapon. 1d6 piercing damage. Range: 5. Properties: Finesse, Light, Monk 2 lbs.
1 1 gp Spear A Simple Melee weapon. 1d4 piercing damage. (Two-handed: 1d8 + Piercing damage.) Range: 5. (Thrown: 20/60.) Properties: Thrown, Versatile, Monk 3 lbs.

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